360Revolution is the biggest xbox 360 modding tool on the net. This all in one modding utility allows you to enhance your gameplay by editing the amount of money, health, weapons,xp, and much more.
![Tools Tools](/uploads/1/2/5/4/125465233/771925810.jpg)
What started as copy-pasting code from turned into also rewriting the character de/compression code to match the games. Font Packager is a tool to open and manipulate the fontpackage.bin files used in the 360 Halos as well as Halo Online. Features: View all characters in a font exactly as the game does.
Add, Replace characters with various image formats, or even Delete individual characters in a font, or the entire package by unicode. Extract characters as PNG like this: or raw compressed bytes (not that there is a use for the raw bytes) Optional tinting to prevent blacks/whites from getting replaced on the HUD: Import character range from a font in another package. (To for example restore unicode characters to the Halo Online font package.) Import.abc files made with the SDK tool FontMaker to batch-import an entirely new font (after some extra work, see notes.) (FontMaker not included, find yours at Program Files (x86) Microsoft Xbox 360 SDK bin win32) Shows the unicode and utf8 hex for each character for checking names against an Assembly LocaleSymbols.xml, as well as the ability to copy as a character to paste into Assembly: ( is this silenced ODST SMG.) Notes: Nothing is actually saved to the package until you click Save Changes. The larger your image, the more likely the game will start breaking unicode, so if the new character and others start showing as you will have to replace with something smaller.
For ABC files the TGA must be converted to PNG since.Net doesn't support TGA and I didn't want to add support. Also for ABC files, for best compatibility, use a font size with a close height to the one you are replacing.
In Font Packager that value is Line Height located at the top, in FontMaker that value is here: By default, the width of a ABC space character is set to the width of a comma, but if this is not good enough it can be changed by selecting the tiny space character and increasing its Display Width. Source: Happy modding! 63 downloads. This is my attempt to consolidate what was originally 'a program that ran a program that ran a program' into 1 tool that only runs 1 program.
THIS TOOL REQUIRES 'Bundler.exe' FOUND IN ' Program Files Microsoft Xbox 360 SDK bin win32'. COPY IT TO THE SAME FOLDER AS THIS TOOL. I've been working on this editor for a while now, and I finally have a releasable version. This is basically a UI for ksoft, that you can use to code your own gametypes in Halo 4 and Halo Reach. Features: ScintillaNet text editor. Custom Themes through XML.
Your editor can look how you want it to. Auto resigner. The only thing you need to make a gametype is this program and a usb explorer. Ksoft integration. No need to use a CMD to export/import the gametypes. Z-Scriptor does this for you.
Use CTRL + M to make a marker, then use View-Go To Marker to automatically go to whatever line of code you want. Tabs, you can open as many files as you wish. 84 downloads. This is a repack of the original KSoft.Tool release by kornman00. Contains various batch files to automate the encoding and decoding process as well as support for Reach compilation.
Just drag a gametype BLF file over the applicable.bat file and it will encode/decode it. You will need the following files:.NET Framework 4.5 Microsoft Visual C 2012 Redistributable Package (x86) If it does not work, you may need to install the following: SlimDX Runtime.NET Framework Update Windows 7 - (Windows 8) Since it is a commandline program and has batch files (for your convenience), some virus scanners may falsely label it as malware. 364 downloads. Arsenic is a program that can convert custom maps and tags to the Xbox version of Halo Combat Evolved. Now, before you can use Arsenic you are going to need a couple things first.
Halo Custom Edition 2. Halo Editing Kit 3. All of the Halo CE (Xbox) Maps. (Place them in the 'Xbox Maps' folder in the Arsenic folder.) 4. SlimDX November 2008 Once you have all of the above, open up Arsenic.
Arsenic's settings page should pop up, enter the correct directories for the Halo (Xbox) Maps folder and Tags folder (They're in the Arsenic folder), and the directories for the Halo Custom Edition Maps and Tags folder. Now, open Arsenic and click on File Import Xbox Maps. This will import all of the tags from the XBox Maps, once you do this you can then import Halo Custom Edition tags and add them to your map (Just drag the tag over into the game window box) One more thing, to open a map, go to the Tag Explorer in Arsenic and go to Levels (Name of Map). Multiplayer levels are in Levels Test. To open a map open it's folder and click on the scenario file. 38 downloads. With this tool (ARCtool) you can edit.arc files and change skins or swap models etc Tutorial for Resident Evil 6 For example: uEm5910Head.arc is the new head we want (BSAA helmet) and uPl02HeadChrisAsia.arc, uPlTex02002, uPlTex02001 is the files for Chris Asia head with the model and textures we need to mod.1st step for the model file: 1) You need to extract with the arctool the.arc with the models and textures you want to swap (for ex uEm5910Head.arc).
2)Copy the.mod, the.mrl and the.txt (for ex uEm5910Head.txt) in a new folder for later. This is a compilation of common XBOX 360 GTA IV modding tools. The reason I'm posting this is because it's a windows installer meaning the installer will automatically install all the tools to your program files folder and the corresponding shortcuts into the start menu. Other benefits from an installer include: easy uninstallation (through programs and features) and silent installation using standard MSI switches. Programs included: Open IV 0.9.11.202 (pre-configured) San Andreas GXT Editor 1.3.7.2 IV Needle 1.5.1.0 Xbox Backup Creator 2.9.0.306 (with MSCOMCTL.OCX) GTAIV.exe 1.0.0.0 (in Open IV's program folder) Works on: Windows XP, Windows Vista and Windows 7.
For more information, check the README.txt file. 199 downloads. What is this? - An injection and extraction tool for the texture format.XTD of the Xbox 360 version of GTA IV, the first ever released. Just extract any.XTD file from your ISO via OpenIV, open it up in the xtd section of the program. Extract one or all of the.dds files that are in your.XTD. Open the.dds files via Photoshop or any photo editing tool.
After finished inject it back, you can swap PC.dds textures for the 360 ones. In the viewer, pay attention to the DXT format and levels as you will have to save it like that in photoshop for it to work.Thanks to Pimpin Tyler and Anthony for completing and finally releasing the build and source. 18 downloads. What can it do? Use this to rip and replace any file within an XBOX / XBOX 360 ISO Description from the programmer: XBOX Backup creator is an ISO burner for XBOX games.
![Usb Usb](/uploads/1/2/5/4/125465233/122469044.png)
With this application, you will be able to create and burn ISO files of your XBOX and XBOX 360 games. XBOX 360 games cannot just be copied with this application, though. It is completely illegal to copy games that you don't own; just a word of advice. If you do own an XBOX 360 game, for example, you can grab an ISO image of your game and burn it to a dual layer DVD. There are many other options that you can take advantage of with this application.
XBOX 360 backups need to be patched with certain files to not jeopardize your console's online state. In other words, if you don't want to get banned from XBOX Live!, you have to do certain things first. This free application will let you do all of those things. You will have to find those files somewhere else, though. If you want your console to read the copies that you make with Xbox Backup Creator, it will have to be modified to read backup copies.
That is also illegal as far as I know, so be careful. 29 downloads.
DotHalo made by farklem is a tool designed to mod Halo: Combat Evolved and Halo 2 maps. Here are some specs: Map Version Compatability: Halo 1(xbox NTSC and PAL) Halo 1(PC/Mac) Halo 1(CE) Halo 2(xbox NTSC and PAL) v1.0 Current Features: 1. Meta Extraction (Regular, Recursive and, Batch).
Meta Injection. Tag Editor (Supports HMT, HHT, and CH2R plugins). Dependency/LoneID swapping. Insert blank space into meta.
Fixes the Encryption Signature (automatically does this when the map is closed and changes have been made). Extracts, view, and injects most bitmaps. Extracts most sounds. Hex Utilities (+magic, -magic, swap endian and, convert between hex and dec).
Hex Editor (only views hex, does not save changes yet). Generate Offset List.
Known bugs or issues: 1. P8 and A8 bumpmaps don't extract yet.
Some sounds won't extract (If the size is negative, it won't work). Does not handle Halo 1 raw data yet.
Sometimes making changes in the tag editor causes the application to not want to close. Future Features: 1. Map rebuilding. Sound injection. A help system with Tutorials. As Always, find bugs and fix them. 250 downloads.
It's pretty obvious, isn't it? The Xbox360 uses a tri-core 3.0 GHz PowerPC processor and a special ATi graphics card. It would be the ultimate PowerPC Mac, and OS X might be able to run on it without any special drivers. Has anyone tried to install OS X on their 360? I've searched the 'net numerous times for just such an attempt (and hopefully success), but I only get returns on OS X running on (an emulator on) the original Xbox.
If no one has, I have a friend who owns a 360, and I own copy of the retail Tiger install disc. Conceivably, the Xbox HD could be backed up, wiped, and have the Mac OS installed via a mac. With the addition of the Xbox360 controller driver, it would be one slick setup! Xplain's use of MacNews, AppleCentral and AppleExpo are not affiliated with Apple, Inc. MacTech is a registered trademark of Xplain Corporation. AppleCentral, MacNews, Xplain, 'The journal of Apple technology', Apple Expo, Explain It, MacDev, MacDev-1, THINK Reference, NetProfessional, MacTech Central, MacTech Domains, MacForge, and the MacTutorMan are trademarks or service marks of Xplain Corp. Sprocket is a registered trademark of eSprocket Corp.
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